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Text File  |  2003-02-03  |  937 b   |  38 lines

  1. ; Model Settings
  2. playercollisiontype=1
  3. playerraised#=0.0
  4. playerspeed#=50
  5. playertype=2
  6. playerlegs(0)=12
  7. playerlegs(1)=2
  8. playerlegs(2)=3
  9. playerlegs(3)=4
  10. playerlegs(4)=5
  11. playerlegs(5)=6
  12. playerlegs(6)=7
  13. playerlegs(7)=8
  14. playerlegs(8)=9
  15. playerlegs(9)=10
  16. playerlegs(10)=11
  17. playerlegs(11)=12
  18. playerlegs(12)=13
  19. playerwings(0)=6
  20. playerwings(1)=14
  21. playerwings(2)=15
  22. playerwings(3)=16
  23. playerwings(4)=18
  24. playerwings(5)=19
  25. playerwings(6)=20
  26. playerheads(0)=0
  27. playeranimates=1
  28. playerrollanims=0
  29. playerheighttopelvis#=40
  30. ; General Sounds
  31. playersndappear$="Sounds\Default\Appear\Zhwwweeaa.wav"
  32. playersnddisappear$="Sounds\Default\Disappear\RobDie1.wav"
  33. playersndshoot$="Sounds\Default\Shooting\Comic.wav"
  34. playersndjump$="Sounds\Default\Jumping\RobJump1.wav"
  35. playersndland$="Sounds\Default\Landing\RobLand.wav"
  36. playersndengine$="Sounds\Default\Engine\Vehicle.wav"
  37. playersndcollision$="Sounds\Default\Impact\RobHit.wav"
  38.